Global Certificate in Wellbeing in Next-Gen Games

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The Global Certificate in Wellbeing in Next-Gen Games is a crucial course designed to meet the growing industry demand for games that promote mental and physical health. This certificate equips learners with essential skills to create games that foster wellbeing, a highly sought-after competency in the modern gaming landscape.

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With the global video game industry worth over $150 billion, there's an increasing recognition of the potential of games for wellbeing. This course is perfect for game developers, designers, and producers who wish to create games that have a positive impact on players' lives. Through this course, learners will gain a comprehensive understanding of the psychological principles of wellbeing and how to apply them in game design. They will also learn about the latest trends in wellbeing games and the ethical considerations of designing such games. By the end of the course, learners will be able to create games that promote wellbeing, opening up new career advancement opportunities in this exciting field.

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โ€ข Game Design for Wellbeing: This unit will cover the fundamental principles of designing games that promote wellbeing, including positive psychology and player-centered design.
โ€ข Biological Basis of Wellbeing: This unit will delve into the neuroscience and physiology behind wellbeing, including the role of neurotransmitters and the stress response. Understanding these concepts is crucial for designing games that can have a positive impact on players' wellbeing.
โ€ข Measuring Wellbeing: This unit will explore different methods for measuring wellbeing in the context of games, including player surveys, behavioral data analysis, and physiological measures. Understanding how to measure wellbeing is essential for evaluating the effectiveness of wellbeing-focused games.
โ€ข Gamification for Wellbeing: This unit will cover the principles of gamification and how they can be applied to promote wellbeing in various contexts, such as education, healthcare, and the workplace. Students will learn how to design gamified experiences that motivate and engage players while promoting positive outcomes.
โ€ข Inclusive Design for Wellbeing: This unit will focus on the importance of inclusive design in promoting wellbeing through games. Students will learn how to design games that are accessible and appealing to a diverse range of players, including those with disabilities and from different cultural backgrounds.
โ€ข Ethics of Wellbeing Games: This unit will explore the ethical considerations surrounding the use of games for wellbeing, including issues related to privacy, autonomy, and manipulation. Students will learn how to navigate these challenges and design games that are ethical and respectful of players' rights and values.
โ€ข Marketing and Distribution of Wellbeing Games: This unit will cover the business aspects of wellbeing games, including marketing, distribution, and monetization strategies. Students will learn how to reach and engage their target audience while maintaining their ethical and wellbeing-focused values.
โ€ข Research and Development in Wellbeing Games: This unit will provide an overview of the latest research and development in the field of wellbeing games, including emerging technologies, trends, and best practices. Students will learn how to stay up-to-date with the latest developments and contribute to the growth and evolution of this exciting and impactful field.

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EntryRequirements

  • BasicUnderstandingSubject
  • ProficiencyEnglish
  • ComputerInternetAccess
  • BasicComputerSkills
  • DedicationCompleteCourse

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FastTrack GBP £140
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AcceleratedLearningPath
  • ThreeFourHoursPerWeek
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StandardMode GBP £90
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  • TwoThreeHoursPerWeek
  • RegularCertificateDelivery
  • OpenEnrollmentStartAnytime
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GLOBAL CERTIFICATE IN WELLBEING IN NEXT-GEN GAMES
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London School of International Business (LSIB)
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05 May 2025
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