Masterclass Certificate in Creating Realistic Game Assets
-- ViewingNowThe Masterclass Certificate in Creating Realistic Game Assets is a comprehensive course designed to equip learners with the essential skills needed to create authentic and engaging game assets. This program focuses on 3D modeling, texturing, and rendering techniques, providing a solid understanding of industry-standard tools such as Blender, Substance Painter, and Marmoset Toolbag.
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⢠Introduction to Game Asset Creation: Understanding the basics, game art pipeline, and tools required
⢠Modeling for Realistic Game Assets: Creating low-poly and high-poly models, retopology, and edge flow
⢠Texturing Techniques: Using substance painter, creating PBR textures, and material creation
⢠UV Mapping and Unwrapping: Planning UV layouts, optimizing for texture resolution, and reducing distortion
⢠Lighting and Rendering: Creating realistic lighting scenarios, global illumination, and post-processing effects
⢠Game Engines Integration: Importing assets into Unity/Unreal Engine, optimizing and troubleshooting
⢠Character and Creature Design: Creating humanoid and non-humanoid characters, anatomy, and rigging
⢠Environment Design: Building realistic and immersive game environments, asset placement, and scene composition
⢠Animation and Rigging: Creating animations, rigging characters, and setting up animation controllers
⢠Performance Optimization: Ensuring optimal performance in-game, reducing draw calls, and using LOD techniques
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