Global Certificate in 3D Game Art Optimization
-- ViewingNowThe Global Certificate in 3D Game Art Optimization is a comprehensive course designed to equip learners with the essential skills needed to optimize and enhance 3D game art for improved performance and player experience. This course is critical for professionals in the gaming industry looking to stay ahead of the curve in an increasingly competitive field.
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GBP £ 140
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⢠Introduction to 3D Game Art Optimization: Understanding the importance, principles, and best practices of optimizing 3D game art for real-time rendering.
⢠3D Modeling Techniques: Exploring various modeling techniques for creating low-poly 3D game assets, including hard surface and organic modeling.
⢠UV Mapping and Texture Baking: Learning the fundamentals of UV mapping and texture baking for efficient texture usage and reduced draw calls.
⢠Texture Optimization: Techniques for reducing texture resolution, compressing textures, and using tileable textures for additional optimization.
⢠Level of Detail (LOD) Management: Implementing LOD systems for efficient rendering of complex scenes, including LOD modeling, LOD switching, and LOD calculation.
⢠Bone and Skeletal Animation: Fundamentals of rigging and animating 3D game characters, with a focus on reducing animation complexity and improving performance.
⢠Optimizing Lighting and Shadows: Strategies for optimizing real-time lighting and shadow rendering, including lightmapping, dynamic lighting, and shadow cascades.
⢠Performance Analysis and Profiling: Learning to use profiling tools to analyze and optimize game performance, including CPU and GPU profiling, dynamic batching, and reducing draw calls.
⢠Best Practices and Case Studies: Understanding the latest industry best practices for 3D game art optimization, including real-world case studies and examples.
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