Executive Development Programme in Strategic Wellbeing for Games

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The Executive Development Programme in Strategic Wellbeing for Games is a certificate course designed to address the growing need for expert knowledge in gaming wellbeing. This program emphasizes the importance of prioritizing player health and creating positive gaming experiences, a critical aspect in the gaming industry.

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ใ“ใฎใ‚ณใƒผใ‚นใซใคใ„ใฆ

With the increasing recognition of gaming as a significant form of entertainment and education, there is a rising demand for professionals who can ensure games are not only fun but also safe and beneficial. This course equips learners with essential skills to meet this demand, providing them with a comprehensive understanding of strategic wellbeing principles and their practical application in game design and development. By completing this program, learners demonstrate their commitment to responsible game design, enhancing their professional profile and opening up new career advancement opportunities in this dynamic and innovative industry.

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ๅ…ฑๆœ‰ๅฏ่ƒฝใช่จผๆ˜Žๆ›ธ

LinkedInใƒ—ใƒญใƒ•ใ‚ฃใƒผใƒซใซ่ฟฝๅŠ 

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ๅพ…ๆฉŸๆœŸ้–“ใชใ—

ใ‚ณใƒผใ‚น่ฉณ็ดฐ

โ€ข Strategic Wellbeing Framework: Understanding the connection between wellbeing and productivity in the gaming industry.
โ€ข Mental Health Awareness: Identifying signs of stress, burnout, and other mental health issues in game developers.
โ€ข Physical Wellbeing Best Practices: Promoting exercise, nutrition, and sleep for optimal performance.
โ€ข Emotional Intelligence for Leaders: Enhancing self-awareness, self-regulation, motivation, empathy, and social skills for effective leadership.
โ€ข Building Resilient Teams: Developing a culture of support, collaboration, and growth.
โ€ข Work-Life Balance: Encouraging sustainable work habits and setting boundaries.
โ€ข Preventing Harassment and Discrimination: Fostering an inclusive and safe work environment.
โ€ข Implementing Wellbeing Programs: Designing, launching, and evaluating initiatives that support employee wellbeing.
โ€ข Data-Driven Decision Making: Leveraging analytics to measure and improve wellbeing outcomes.

ใ‚ญใƒฃใƒชใ‚ขใƒ‘ใ‚น

The Executive Development Programme in Strategic Wellbeing for Games features a 3D pie chart that illustrates the current job market trends in the UK game industry. The chart highlights five key roles: Game Developer, Game Designer, Game Producer, Game Artist, and Game QA Tester. Game Developers, with 35% of the market share, hold the largest portion of the game industry in the UK. This role involves creating the game mechanics, programming, and implementing the game's code. Skilled game developers are in high demand due to the continuous growth of the gaming sector. Game Designers occupy the second-largest segment, accounting for 25% of the market. These professionals design game rules, environments, characters, and storylines. The UK game design industry fosters creativity and innovation, attracting both local and international talents. Game Producers, with a 20% share, manage the overall game development process, coordinating teams, budgets, and timelines. Their role is crucial for ensuring successful project delivery and meeting business objectives. Game Artists, accounting for 15% of the market, create visual elements and assets for games. The UK game art sector offers numerous opportunities for creative professionals to showcase their skills and contribute to visually captivating games. Finally, Game QA Testers, representing 5% of the market, ensure games are free from bugs and glitches. They play a critical role in maintaining the quality of the gaming experience for end-users. In summary, the 3D pie chart highlights the thriving job market trends in the UK game industry. Game developers, designers, producers, artists, and QA testers each have distinct roles in driving the growth and success of the gaming sector.

ๅ…ฅๅญฆ่ฆไปถ

  • ไธป้กŒใฎๅŸบๆœฌ็š„ใช็†่งฃ
  • ่‹ฑ่ชžใฎ็ฟ’็†Ÿๅบฆ
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  • ใ‚ณใƒผใ‚นๅฎŒไบ†ใธใฎ็Œฎ่บซ

ไบ‹ๅ‰ใฎๆญฃๅผใช่ณ‡ๆ ผใฏไธ่ฆใ€‚ใ‚ขใ‚ฏใ‚ปใ‚ทใƒ“ใƒชใƒ†ใ‚ฃใฎใŸใ‚ใซ่จญ่จˆใ•ใ‚ŒใŸใ‚ณใƒผใ‚นใ€‚

ใ‚ณใƒผใ‚น็Šถๆณ

ใ“ใฎใ‚ณใƒผใ‚นใฏใ€ใ‚ญใƒฃใƒชใ‚ข้–‹็™บใฎใŸใ‚ใฎๅฎŸ็”จ็š„ใช็Ÿฅ่ญ˜ใจใ‚นใ‚ญใƒซใ‚’ๆไพ›ใ—ใพใ™ใ€‚ใใ‚Œใฏ๏ผš

  • ่ชๅฏใ•ใ‚ŒใŸๆฉŸ้–ขใซใ‚ˆใฃใฆ่ชๅฎšใ•ใ‚Œใฆใ„ใชใ„
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  • ๆญฃๅผใช่ณ‡ๆ ผใฎ่ฃœๅฎŒ

ใ‚ณใƒผใ‚นใ‚’ๆญฃๅธธใซๅฎŒไบ†ใ™ใ‚‹ใจใ€ไฟฎไบ†่จผๆ˜Žๆ›ธใ‚’ๅ—ใ‘ๅ–ใ‚Šใพใ™ใ€‚

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ใ“ใฎใ‚ณใƒผใ‚นใ‚’ไป–ใฎใ‚ณใƒผใ‚นใจๅŒบๅˆฅใ™ใ‚‹ใ‚‚ใฎใฏไฝ•ใงใ™ใ‹๏ผŸ

ใ‚ณใƒผใ‚นใ‚’ๅฎŒไบ†ใ™ใ‚‹ใฎใซใฉใ‚Œใใ‚‰ใ„ๆ™‚้–“ใŒใ‹ใ‹ใ‚Šใพใ™ใ‹๏ผŸ

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ใ„ใคใ‚ณใƒผใ‚นใ‚’้–‹ๅง‹ใงใใพใ™ใ‹๏ผŸ

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ใ“ใฎใ‚ณใƒผใ‚นใฎๆ”ฏๆ‰•ใ„ใฎใŸใ‚ใซไผš็คพ็”จใฎ่ซ‹ๆฑ‚ๆ›ธใ‚’ใƒชใ‚ฏใ‚จใ‚นใƒˆใ—ใฆใใ ใ•ใ„ใ€‚

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ใ‚ตใƒณใƒ—ใƒซ่จผๆ˜Žๆ›ธใฎ่ƒŒๆ™ฏ
EXECUTIVE DEVELOPMENT PROGRAMME IN STRATEGIC WELLBEING FOR GAMES
ใซๆŽˆไธŽใ•ใ‚Œใพใ™
ๅญฆ็ฟ’่€…ๅ
ใงใƒ—ใƒญใ‚ฐใƒฉใƒ ใ‚’ๅฎŒไบ†ใ—ใŸไบบ
London School of International Business (LSIB)
ๆŽˆไธŽๆ—ฅ
05 May 2025
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