Certificate in Hard Surface Modeling for Games

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The Certificate in Hard Surface Modeling for Games is a comprehensive course designed to provide learners with the essential skills needed to excel in the gaming industry. This program focuses on hard surface modeling, a critical component in creating game-ready assets such as vehicles, weapons, and equipment.

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With the ever-growing demand for high-quality games, there is an increasing need for skilled hard surface modelers. By enrolling in this course, learners can gain a competitive edge in the job market and advance their careers in the gaming industry. Through hands-on training and expert instruction, this course equips learners with the latest techniques and best practices in hard surface modeling. Learners will gain proficiency in industry-standard tools such as Maya, ZBrush, and Substance Painter, and will develop a strong understanding of modeling, texturing, and rendering workflows. Upon completion of the course, learners will have a portfolio of game-ready assets to showcase their skills and demonstrate their expertise to potential employers. Whether you're a beginner looking to break into the gaming industry or an experienced modeler seeking to enhance your skills, this course is an excellent investment in your career development.

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โ€ข Hard Surface Modeling Fundamentals
โ€ข Modeling Techniques for Game Assets
โ€ข Working with High to Low Polygon Modeling
โ€ข Creating and Optimizing UV Maps for Games
โ€ข Texturing Hard Surface Models using PBR workflow
โ€ข Using Normal Maps and Other Map Types in Game Assets
โ€ข Rigging and Animation for Hard Surface Models
โ€ข Real-time Rendering and Lighting Techniques for Game Assets
โ€ข Best Practices for Hard Surface Modeling in Game Engines

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In the UK game development industry, hard surface modeling skills are in high demand. Our Certificate in Hard Surface Modeling for Games aims to provide students with a comprehensive understanding of the various elements involved in game modeling. The following statistics highlight the significance of these skills in the job market: - High poly modeling accounts for 35% of the demand for hard surface modeling skills. - Low poly modeling is essential for game development, taking up 25% of the skill demand. - Texture mapping is critical in creating visually appealing game models, accounting for 20% of the skill demand. - UV mapping, which allows artists to apply textures to models, is responsible for 10% of the skill demand. - Rigging, used in game animation, comprises the remaining 5% of the skill demand. By focusing on these key areas, students can enhance their hard surface modeling skills and improve their career prospects in game development. Our Certificate program is tailored to address these industry-relevant skills and trends, ensuring our students are well-prepared for the job market.

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ใ‚ตใƒณใƒ—ใƒซ่จผๆ˜Žๆ›ธใฎ่ƒŒๆ™ฏ
CERTIFICATE IN HARD SURFACE MODELING FOR GAMES
ใซๆŽˆไธŽใ•ใ‚Œใพใ™
ๅญฆ็ฟ’่€…ๅ
ใงใƒ—ใƒญใ‚ฐใƒฉใƒ ใ‚’ๅฎŒไบ†ใ—ใŸไบบ
London School of International Business (LSIB)
ๆŽˆไธŽๆ—ฅ
05 May 2025
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