Advanced Certificate in Fashion Asset Creation for Video Games

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The Advanced Certificate in Fashion Asset Creation for Video Games is a comprehensive course designed to equip learners with the essential skills needed to create fashion assets for the gaming industry. This course is crucial in a time when the gaming industry is experiencing rapid growth, with a high demand for professionals who can create immersive and engaging gaming experiences.

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By taking this course, learners will gain an in-depth understanding of the latest tools and techniques used in fashion asset creation for video games. They will develop skills in 3D modeling, texturing, and animation, as well as learn how to create realistic clothing and character designs that enhance gameplay. With a focus on practical application, this course provides learners with the opportunity to work on real-world projects, building a strong portfolio that can help them advance their careers in the gaming industry. By completing this course, learners will be well-prepared to take on exciting roles in game development, fashion design, and asset creation.

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โ€ข Advanced 3D Modeling Techniques: This unit will cover advanced methods for creating detailed and realistic 3D models for fashion assets in video games, including the use of high-poly and low-poly models, subdivision modeling, and UV mapping.

โ€ข Texture Mapping and Material Creation: This unit will delve into the art of texture mapping and material creation for fashion assets in video games, including the use of image editing software, PBR (Physically Based Rendering) materials, and advanced shader techniques.

โ€ข Rigging and Animation for Fashion Assets: This unit will cover the process of rigging and animating fashion assets for video games, including the creation of custom rigs, skin weighting, and animation techniques for realistic character movement.

โ€ข Performance Optimization for Game Engines: This unit will focus on optimizing fashion assets for real-time game engines, including the use of LOD (Level of Detail) models, collision meshes, and other techniques to improve performance and reduce lag.

โ€ข Virtual Fashion Production Pipeline: This unit will cover the entire production pipeline for creating virtual fashion assets, from concept art and design to final implementation in a game engine.

โ€ข Virtual Fashion Trends and Industry Insights: This unit will provide an overview of current trends and future directions in the world of virtual fashion, including the use of virtual reality and other emerging technologies.

โ€ข Creating Interactive Fashion Experiences: This unit will cover the creation of interactive fashion experiences in video games, including the use of gesture-based controls, motion capture, and other techniques to create immersive and engaging experiences for players.

โ€ข Collaborative Workflow for Virtual Fashion Asset Creation: This unit will focus on best practices for collaborative workflow in the creation of virtual fashion assets, including version control, asset management, and communication strategies for remote teams.

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ใ‚ตใƒณใƒ—ใƒซ่จผๆ˜Žๆ›ธใฎ่ƒŒๆ™ฏ
ADVANCED CERTIFICATE IN FASHION ASSET CREATION FOR VIDEO GAMES
ใซๆŽˆไธŽใ•ใ‚Œใพใ™
ๅญฆ็ฟ’่€…ๅ
ใงใƒ—ใƒญใ‚ฐใƒฉใƒ ใ‚’ๅฎŒไบ†ใ—ใŸไบบ
London School of International Business (LSIB)
ๆŽˆไธŽๆ—ฅ
05 May 2025
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