Executive Development Programme in Leading Diversity in Games

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The Executive Development Programme in Leading Diversity in Games is a certificate course designed to address the increasing demand for diversity and inclusion in the gaming industry. This programme emphasizes the importance of diverse perspectives in game development, marketing, and management.

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About this course

It equips learners with essential skills to lead and manage diverse teams, create inclusive games, and drive innovation. The course covers critical topics such as unconscious bias, microaggressions, and cultural competence. By completing this programme, professionals can enhance their career prospects and contribute to a more equitable and inclusive gaming industry. With the gaming industry's continuous growth, there is a rising need for leaders who can foster diversity and inclusion, making this course highly relevant and valuable for career advancement.

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Course Details

• Understanding Diversity in Games
• Importance of Diversity and Inclusion in the Games Industry
• Strategies for Leading a Diverse Team
• Overcoming Unconscious Bias in Games Development
• Best Practices for Hiring and Retaining Diverse Talent
• Inclusive Game Design: Creating Games for a Diverse Audience
• Implementing Diversity Initiatives in Games Companies
• Measuring and Evaluating Diversity and Inclusion Efforts
• Case Studies of Successful Diversity Leadership in Games

Career Path

In the UK's thriving gaming industry, various roles play a significant part in creating immersive and enjoyable experiences for gamers. Let's explore a selection of key roles in leading diversity within games, presented through a 3D pie chart for a more engaging visual representation of the statistics. 1. Game Developer: With a 30% share of the gaming industry, game developers are responsible for programming the game's logic, mechanics, and functionality, contributing to the overall experience. 2. Game Designer: Holding 25% of the industry's positions, game designers focus on conceptualizing and crafting the game's mechanics, rules, and storylines. 3. Game Artist: With 20% of the jobs, game artists create stunning visuals, ensuring appealing and cohesive visuals, character designs, and environments. 4. Game Producer: As the project manager, game producers coordinate cross-functional teams, overseeing development, budgeting, and scheduling, comprising 15% of the industry. 5. Game QA Tester: Lastly, game QA testers ensure the game's quality, identifying bugs and issues before release, representing 10% of the gaming workforce. Understanding these roles and their significance in the gaming industry can help aspiring professionals and companies invest in the right areas, leading to a more diverse and inclusive landscape.

Entry Requirements

  • Basic understanding of the subject matter
  • Proficiency in English language
  • Computer and internet access
  • Basic computer skills
  • Dedication to complete the course

No prior formal qualifications required. Course designed for accessibility.

Course Status

This course provides practical knowledge and skills for professional development. It is:

  • Not accredited by a recognized body
  • Not regulated by an authorized institution
  • Complementary to formal qualifications

You'll receive a certificate of completion upon successfully finishing the course.

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Sample Certificate Background
EXECUTIVE DEVELOPMENT PROGRAMME IN LEADING DIVERSITY IN GAMES
is awarded to
Learner Name
who has completed a programme at
London School of International Business (LSIB)
Awarded on
05 May 2025
Blockchain Id: s-1-a-2-m-3-p-4-l-5-e
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